Intense Cinema | Wolfenstein: The Old Blood

Wolfenstein: The Old Blood (2015)

  • Writer(s): Tommy Tordsson, Jerk Gustafsson
  • Writer(s): Jonny Heckley, Andreas Öjerfors
  • Writer(s): Aydin Afzoud, Kristoffer Kindh
  • Writer(s): Sandra Sporre, Tom Keegan
  • Publisher: Gamer's Little Playground
  • Runtime: 01:00:48
  • Purchase Wolfenstein: The Old Blood for Playstation 4, Xbox One, and Windows at Amazon
  • "Wolfenstein: The Old Blood" is a prequel to 2014's "Wolfenstein: The New Order," set in an alternate history 1946. The story follows war veteran William "B.J." Blazkowicz and his efforts to discover the locations of a Nazi compound.

    "Wolfenstein: The Old Blood" takes place in an alternate history 1946 just prior to the prologue of "Wolfenstein: The New Order," with O.S.A. agents William "B.J." Blazkowicz (Brian Bloom) and Richard Wesley (taking up the codename Agent One) on a mission to once again infiltrate Castle Wolfenstein and obtain a top secret folder containing the location of Oberst-Gruppenführer Wilhelm "Deathshead" Strasse from the castle's commander, Nazi archeologist and Standartenführerin Helga von Schabbs.

    Entering the castle disguised as SS officers, B.J. and Wesley fail to find the folder and are captured by Helga's lieutenant, Sturmbannführer Rudi Jäger, a massive and sadistic dog trainer who feeds captured prisoners to his mechanically augmented canines. While Wesley is dragged away by Rudi for interrogation, B.J. succeeds in escaping the prison cells and fighting his way through the castle. B.J. eventually locates Wesley strapped to an electric chair used by the Nazis for torture. Before B.J. can rescue Wesley, Rudi activates the chair and electrocutes him. Jager then feeds Wesley's dead body to his prized albino dog, Greta, and straps B.J. into the chair.

    Did You Know? "Wolfenstein: The Old Blood" took inspiration from films such as "The Dirty Dozen" (1967) and "Where Eagles Dare" (1968). The development team's decision to make a prequel was to allow players to experience the story without playing previous titles in the series. It also allowed the development team to explore concepts that were mentioned in "Wolfenstein: The New Order."

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