The Lord of the Rings: Conquest (2009)
Based on the fantasy world Tolkien richly created it ties in almost perfectly. "The Lord of the Rings: Conquest" follows epic battles seen in the movies and books. Its campaign and battles mostly portray those seen in the motion picture trilogy, but also feature several battles that are not seen in "Lord of the Rings" films, like the attempt to recapture Minas Morgul by the Free Peoples prior to the assault on the Black Gate.
Did You Know? The reception for "The Lord of the Rings: Conquest" has been mixed to poor. The majority of reviews claim that the "The Lord of the Rings: Conquest" lacks any of the epic feel of the movies or novel, CVG (Computer and Video Games) commenting on Sauron's appearance in the War of the Last Alliance tutorial as akin to a "Scooby-Doo villain" chasing the player while "you backtrack and shoot arrows into his face". Battles are criticised by many reviewers as being repetitive, becoming mere "hack 'n slash scuffles". CVG also commented on the lack of difficulty in killing some of the larger enemies, such as trolls and Mumakil, slating the quick-time events that allow them to be killed with a single blow, making them lose all of their intimidation potential when fighting against them and making them "frustrating" to control in multiplayer. Another common complaint is the "parody-style liberties" it takes with the Lord of the Rings licence that would have "Tolkien break dancing in his grave."