Dead Space (2008)
Engineer Isaac Clarke, ship systems engineer who must fight his way through a mining starship (The Ishimura), infested with an alien scourge. The entirety of the crew slaughtered, every corpse is reanimated via bio-recombination as a "Necromorph".
"Dead Space" takes place in the year 2508, when the USG Ishimura, a "planetcracker" starship, sends out a distress signal to the Concordance Extraction Corporation (CEC) during a mining operation on the planet Aegis VII. The CEC dispatches the USG Kellion to investigate. After a guidance system malfunction crashes the Kellion into the Ishimura dock, the crew tries to seek other means of transport. As they explore what appears to be an abandoned ship, they are attacked by grotesque monsters, killing off all but ship systems engineer Isaac Clarke, Commander Zach Hammond, and Computer Specialist Kendra Daniels. Hammond notices that many of the ship's systems are failing; he and Kendra direct and assist Isaac in fixing them, so as to keep them all alive for rescue.
As Isaac Clarke moves about making the necessary repairs, he discovers various text and audio logs scattered throughout the ship, piecing together the events that transpired prior to their arrival: during the course of its illegal mining of Aegis VII, the Ishimura crew found the Red Marker, the most valuable relic of Unitology, an influential and powerful religion. Captain Mathius, a devout Unitologist, shifted focus, after being asked by the Church of Unitology, from mining to retrieving the Marker. Soon after the Marker's extraction to the Ishimura, humans from the planet's colony and the ship suffered from mass hysteria and violent hallucinations, before subsequently killing each other. Mathius cut off traffic and communications between the two sides, later going insane. Chief Science Officer Terrance Kyne tried to relieve Mathius of duty, only to accidentally kill the captain in a struggle. An alien virus, the genetic coding of which is encrypted on the Marker, then began ravaging the Aegis VII colony, infecting any available corpses and turning them into "Necromorphs" - mutated and reanimated corpses that violently slaughter uninfected humans to spread the infestation. ...
Did You Know? Previews universally drew attention to the high levels of gore and violence in the game, in particular the tactic of "strategic dismemberment." The Necromorphs cannot be subdued by a single shot, rather they have to be incapacitated by shooting off their tentacles and appendages. A series of developer diaries mentioned that using conventional tactics, such as aiming for the head or torso would only serve to aggravate some of the Necromorphs. In order to make the corpses look more realistic, the development team studied photos of car crash victims and war scenes.