BioShock Infinite (2013)
Set in 1912, "BioShock Infinite" has protagonist, former Pinkerton agent Booker DeWitt, sent to the floating air city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life. Though Booker rescues Elizabeth, the two become involved with the city's warring factions: the nativist and elite Founders that rule Columbia and strive to keep its privileges for White Americans, and the Vox Populi, underground rebels representing the underclass of the city. During this conflict, Booker learns that Elizabeth possesses strange powers to manipulate "Tears" in the space-time continuum that ravage Columbia, and soon discovers her to be central to the city's dark secrets.
In 1912, Booker DeWitt is taken by Robert and Rosalind Lutece to an island lighthouse off the coast of Maine. Told to "bring us the girl and wipe away the debt," Booker enters a lighthouse, doubled as a rocket silo, which transports him to Columbia.
Booker is soon pursued by the city authority when he is found bearing a scar of the letters "AD," matching the description of the foretold "False Shepherd" who will corrupt Elizabeth and overthrow Columbia. Freeing Elizabeth from her tower, Booker narrowly evades her captor, "Songbird." Reaching an airship, Booker promises to take Elizabeth to Paris; when she realizes they are going to New York City to wipe Booker's debt, a tearful Elizabeth knocks him out. Booker awakes to find the airship under the control of Daisy Fitzroy and the Vox Populi, who offer to return the ship if Booker recovers a weapon shipment.
After finding Elizabeth, Booker becomes her protector. Elizabeth demonstrates her ability to open Tears, but grows disturbed by the damage on Booker, Columbia, and the world in general created by her alterations of reality. An opened Tear leads them to a world where Booker is a martyr of the Vox Populi whose "sacrifice" sparked open warfare between the Founders and the Vox Populi. When confronted with an alternate reality of a "living Booker" Fitzroy, convinced that he is "either an impostor, or a ghost," turns her forces against Booker in attempt to re-establish the preferred narrative. With Booker's help, Elizabeth kills Fitzroy to prevent her from executing a Founder boy. As they attempt to leave by airship, Songbird attacks the duo and they crash back to Columbia. Continuing onwards, they unravel a conspiracy behind the city's founding. ...
Did You Know? During the initial stages of development, Irrational originally considered several settings for the game, including reusing Rapture or setting the story in the Renaissance period, before finally deciding on the floating city of Columbia. The decision to set the game in Columbia originated after the developers and Levine read Erik Larson's 2003 non-fiction book The Devil in the White City, which prominently featured the World's Columbian Exposition set in Chicago during 1893. The time period at the turn of the 20th century and the historical events surrounding it, such as the World's Columbian Exposition, inspired the game's setting as a city in the sky, while the concept of American exceptionalism, which the World's Columbian Exposition was considered to have symbolized, later inspired the game's story and setup. The game also incorporated influences from more recent events at the time such as the Occupy movement in 2011, and several films such as David Lynch's (1986) "Blue Velvet" and Stanley Kubrick's "The Shining."